Friday, August 21, 2009

Part 3 - New Communication Technology and the Gaming World

Every year, professional gamers known as 'cyber atheletes' gather to one location to challenge other teams in a specific game. In some countries, such as North Korea, being a professional gamer isn't just a hobby - it's a full time commitment. How experienced a player is at a game determines whether or not they take away the prize. This is often a large sum of money or even a brand new PC, usually worth over $5, 000. New communication technologies such as gaming has allowed for a diversity of talent to be introduced to the world and is a growing competitive hobby. With a specific game appealing a vast interest to many people, these competitions can usually draw hundreds upon thousands of people to watch - either at location or on their computers. In this video, the incredibly popular game, 'Counter Strike', is being played with two 'clans' (teams). Competitive gaming is growing more and more popular every year; the games spanning diverse genres and attracting thousands, even millions, of spectators depending on the game. 'Counter Strike' is an intense, reflex focused FPS game in which the slightest false movement results in death. A professional 'Counter Strike' player in the gaming world carries with him/her a greatly respectable identity. It redefines many aspects of new communication technology and the way players interact with not only their friends and ally's, but with the rest of the world.

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